Showing posts with label libyui. Show all posts
Showing posts with label libyui. Show all posts

Tuesday, May 20, 2008

Declaring UI independence

Earlier this year, Stefan announced the availability of the YaST user interface engine separate from YaST itself.
The user interface engine, packaged in yast2-libyui (source code here),provides the abstraction from graphical user interfaces (Qt, Gtk) and text based (ncurses) user interfaces. It now can be used independently of YaST2 for generic (C++) applications.
Now what can you do with it ? First of all, you can use C++ to code YaST-like dialogs which display either in graphical mode (Qt or Gtk style) or text mode. This independence from the output media is a main feature of YaST.
Being separated from YaST, one can use the UI engine for stand-alone programs. A trivial example is a simple window with a text label and an 'Ok' button: HelloWorld.ccHelloWorld.cc Compile with
g++ -I/usr/include/YaST2/yui -lyui HelloWorld.cc -o HelloWorld
and run it via
./HelloWorld
Depending on the DISPLAY environment variable the UI engine automatically determines and loads the right plugin to render the dialog.
A simple unset DISPLAY will give you the ncurses look.

Enter SWIG

Coding dialogs in C++ takes away the highly useful edit-run mode of development which is possible with YaSTs YCP language.
With the help of SWIG, a generator for language bindings, one can now use his favorite programming language for coding dialogs. The initial release of the bindings supports Ruby (libyui-ruby), Python (libyui-python) and Perl (perl-libyui).
Swig can directly translate the C++ classes into e.g. Ruby classes making conversion of the above C++ code to Ruby straightforward: hello_world.rbhello_world.rb Translation to object-oriented Python gives you hello_world.pyhello_world.py Even Perl, although not object-oriented, gives reasonable code. But internals of the Swig-generated bindings are not for the faint-hearted ... hello_world.plhello_world.pl yast2-libyui comes with a couple of more examples.
SelectionBox1.cc shows how to fill a selection list, use buttons and update labels.
(SelectionBox1)
Here's the Ruby version: selection_box1.rbselection_box1.rb Enjoy !